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Users and collaborators community Ask a question or leave a feedback about Editor.js https://github.com/codex-team/editor.js Please, write in English. 💝 Support project: http://opencollective.com/editorjs

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Editor.js 🤩

📦 editorjs/marker">@editorjs/marker 1.4.0 was published

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📦 editorjs/inline-code">@editorjs/inline-code 1.5.0 was published

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📦 editorjs/image">@editorjs/image 2.9.0 was published

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Can I ask some tech question about EditorJs?

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We're migrating from Webpack to Vite as a build system. So there should be no changes in functionality.

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📦 editorjs/checklist">@editorjs/checklist 1.6.0 was published

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📦 editorjs/list">@editorjs/list 1.9.0 was published

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📦 editorjs/header">@editorjs/header 2.8.1 was published

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📦 editorjs/link">@editorjs/link 2.6.1 was published

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did it, nothing change 😕

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what if you’ll remove optional chaining? maybe ts will help

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i deleted it, nothing change 😕

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Yes there, following code there:
https://github.com/shadcn-ui/taxonomy/blob/main/components/editor.tsx

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@specc

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for now you can just await isReady promise before assigning editor instance

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📦 editorjs/warning">@editorjs/warning 1.4.0 was published

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📦 editorjs/delimiter">@editorjs/delimiter 1.4.0 was published

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thanks. we use a 2.19 version of EditorJs in our project. And now I noticed there is a little debounce in calling onChange callback when i type something. Is there any way to skip this debounce?

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Hi @specc ,
So I’ve been using the library for taking header as input.
Now when the block is empty and I press backspace it switches back to Text.

I want it to be fixed at H2.

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📦 editorjs/embed">@editorjs/embed 2.7.0 was published

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📦 editorjs/table">@editorjs/table 2.3.0 was published

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📦 editorjs/link">@editorjs/link 2.6.2 was published

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📦 @editorjs/editorjs 2.29.0-rc.6 was published

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📦 editorjs/link">@editorjs/link 2.6.0 was published

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remove the ? sign and handle ref ’s undefined state explicitly

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it is something around the renders using ref i see

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maybe this returning method is called somehow before your log?

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I’m not sure. Do you call destroy() somewhere?

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The thing is idk why ref is still undefined then

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Oh, it might tell me when methods below blocks are ready i guess

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